Post by Peter Pettigrew on May 17, 2022 21:57:43 GMT 10
Your Spell Inventory consists of:
Just type: "Mahasu"
Sumerian Simple Strike Hex
5 damage to target, no image required, can be used more than once.
![](https://i.imgur.com/lU45srW.png)
Slug-Vomitting Charm
10 damage to target, damage will repeat every turn until/unless any kind of shield or healing spell is used upon the target.
![](https://i.imgur.com/3KHe6pm.png)
Tickling Hex
10 damage to target per post waited to use it. So if it were your 10th spell posted, it would do 90 damage.
![](https://i.imgur.com/7RN4947.png)
Blue Hex
10 damage to target, plus 10 more for each prior hit your target has taken from this same spell.
![](https://i.imgur.com/ooPYGUj.png)
Impediment Jinx
15 damage do target, and blocks any spell they cast in the same the round.
![](https://i.imgur.com/knAZShX.png)
Cascading Jinx
20 damage to target per their currently placement: if your target has the least HP remaining damage will be 20, if second-least it will be 40, etc
![](https://i.imgur.com/7rqNTpU.png)
Stunning Spell
25 damage to target, and blocks their next spell ot be cast.
![](https://i.imgur.com/2bWiNo7.png)
Sleep Hex
30 damage to target.
![](https://i.imgur.com/mvuSEsj.png)
Reductor Curse
40 damage to target, but if multiple Reductor curses are cast in the same round, they will all hit their spellcasters instead of their targets.
![](https://i.imgur.com/ereRUd6.png)
Acid Fire
50 damage to target, plus 10 damage to all other players - including the spellcaster.
![](https://i.imgur.com/oCaGJRl.png)
Firebolt Hex
60 damage to target, but spellcaster and target will be named in the publicly posted results.
![](https://i.imgur.com/fjeAicp.png)
Ignition Charm
70 damage to target, but doubles the effect of the target's spell for that round.
![](https://i.imgur.com/MegLzAR.png)
Blasting Curse
Either: 80 damage to target, but 40 damage to spellcaster... or if you used 'Mahasu' the turn before: 150 damage to target and and 50 to spellcaster.
![](https://i.imgur.com/5kegcdY.png)
Most Ancient Blade
100 damage to target, 30 damage to spellcaster.
![](https://i.imgur.com/HgwquWs.png)
Simple Shield
Blocks any attacks aimed at the target you cast it upon, during the round you play it. Cannot be cast on yourself.
![](https://i.imgur.com/dmwptwt.png)
Patronus
Blocks the next attack toward you from the player you target, whenever it comes.
![](https://i.imgur.com/bUUFoLQ.png)
Prismatic Sphere
Cast upon yourself to reverse the most damaging attack/s aimed at you the round you cast it; the spellcaster will take whatever effect was meant for you and vice versa.
![](https://i.imgur.com/J6J32Xk.png)
Regular shield
Cast upon yourself to heal and reclaim HP. Either: heals 150 HP if yours was below 100 coming into the round you cast it. Or: heals 20 otherwise.
![](https://i.imgur.com/08Hntjg.png)
Reviving Spell
Cast this without naming a target. It will heal 120 HP for the living player on the lowest HP coming into the round you cast it. (If multiple players have the lowest HP, the 120 healed points will be divided equally among them.)
![](https://i.imgur.com/3d4pxt0.png)
Swerving Stunner
Cast this without naming a target. It will take 120 HP from the living player on the highest HP coming into the round you cast it. (If multiple players have the highest HP, the 120 damage will be divided equally among them.)
????????????
Killing Curse
1000 damage to target, a guaranteed complete Knock Out if it hits. Only usable on your last two turns (i.e. posts 19 and 20).
If you want to use it, you'll need to find the spell image yourself!
It has been hidden in the Hogwarts Grounds, edited into a post made before today.
Just type: "Mahasu"
Sumerian Simple Strike Hex
5 damage to target, no image required, can be used more than once.
![](https://i.imgur.com/lU45srW.png)
Slug-Vomitting Charm
10 damage to target, damage will repeat every turn until/unless any kind of shield or healing spell is used upon the target.
![](https://i.imgur.com/3KHe6pm.png)
Tickling Hex
10 damage to target per post waited to use it. So if it were your 10th spell posted, it would do 90 damage.
![](https://i.imgur.com/7RN4947.png)
Blue Hex
10 damage to target, plus 10 more for each prior hit your target has taken from this same spell.
![](https://i.imgur.com/ooPYGUj.png)
Impediment Jinx
15 damage do target, and blocks any spell they cast in the same the round.
![](https://i.imgur.com/knAZShX.png)
Cascading Jinx
20 damage to target per their currently placement: if your target has the least HP remaining damage will be 20, if second-least it will be 40, etc
![](https://i.imgur.com/7rqNTpU.png)
Stunning Spell
25 damage to target, and blocks their next spell ot be cast.
![](https://i.imgur.com/2bWiNo7.png)
Sleep Hex
30 damage to target.
![](https://i.imgur.com/mvuSEsj.png)
Reductor Curse
40 damage to target, but if multiple Reductor curses are cast in the same round, they will all hit their spellcasters instead of their targets.
![](https://i.imgur.com/ereRUd6.png)
Acid Fire
50 damage to target, plus 10 damage to all other players - including the spellcaster.
![](https://i.imgur.com/oCaGJRl.png)
Firebolt Hex
60 damage to target, but spellcaster and target will be named in the publicly posted results.
![](https://i.imgur.com/fjeAicp.png)
Ignition Charm
70 damage to target, but doubles the effect of the target's spell for that round.
![](https://i.imgur.com/MegLzAR.png)
Blasting Curse
Either: 80 damage to target, but 40 damage to spellcaster... or if you used 'Mahasu' the turn before: 150 damage to target and and 50 to spellcaster.
![](https://i.imgur.com/5kegcdY.png)
Most Ancient Blade
100 damage to target, 30 damage to spellcaster.
![](https://i.imgur.com/HgwquWs.png)
Simple Shield
Blocks any attacks aimed at the target you cast it upon, during the round you play it. Cannot be cast on yourself.
![](https://i.imgur.com/dmwptwt.png)
Patronus
Blocks the next attack toward you from the player you target, whenever it comes.
![](https://i.imgur.com/bUUFoLQ.png)
Prismatic Sphere
Cast upon yourself to reverse the most damaging attack/s aimed at you the round you cast it; the spellcaster will take whatever effect was meant for you and vice versa.
![](https://i.imgur.com/J6J32Xk.png)
Regular shield
Cast upon yourself to heal and reclaim HP. Either: heals 150 HP if yours was below 100 coming into the round you cast it. Or: heals 20 otherwise.
![](https://i.imgur.com/08Hntjg.png)
Reviving Spell
Cast this without naming a target. It will heal 120 HP for the living player on the lowest HP coming into the round you cast it. (If multiple players have the lowest HP, the 120 healed points will be divided equally among them.)
![](https://i.imgur.com/3d4pxt0.png)
Swerving Stunner
Cast this without naming a target. It will take 120 HP from the living player on the highest HP coming into the round you cast it. (If multiple players have the highest HP, the 120 damage will be divided equally among them.)
????????????
Killing Curse
1000 damage to target, a guaranteed complete Knock Out if it hits. Only usable on your last two turns (i.e. posts 19 and 20).
If you want to use it, you'll need to find the spell image yourself!
It has been hidden in the Hogwarts Grounds, edited into a post made before today.