Post by Hedwig's Killer on May 27, 2022 2:33:18 GMT 10
Hello. I like you both.
Black, Im sorry I didnt give you my wands. I didn't want to think about anyone involved at the MC that I left.
Yax, Im not thaaaat sorry though, because you were cool.
When I left this game I couldn't muster up a single opinion about any part of this game. Everything that happened up to that point had been utter nonsense, and I was therefore unable to care about anything that happened afterward.
My request of you both is to help me care. Make me care about this result going one way or another, in any way. If I am left unsatisfied I will find an equally nonsense way to decide my vote.
The following are some example questions that might help you get a read of what could work (because I genuinely don't know what, if anything, will). You do not need, nor are expected to, nor do I want an answer to these directly. They are an aid to get you into my mindset. The worst thing you could do is simply answer these questions in a list. I want something with insight from you personally, while considering the following.
1. Did Hedwig's Killer add anything of substance to this game? Why did he even play?
2. Why did some of Hedwig's Killer supposed allies never talk actual strategy with him?
3. What did Hedwig's Killer do wrong to be eliminated, or was it just random?
4. Who in this game was considered a Big Threat at any point, and does being a Big Threat actually make someone threatening?
5. Are ORGs like other multiplayer games (board, video, online or real life)
5a) If so, do the same etiquette rules apply?
5b) If not... what makes them different.
5c) Either way, is this how it should be?
6. Should I bother playing an ORG ever again, given answers to the above?
7. Do Items and Idols make games more fun, or just artificially exciting?
8. Are there just people who, no matter how many games they play, cannot win an ORG no matter what?
9. How much of an influence on all of these questions is the demographic makeup of the types of people that play ORGs?
10. Does skill in the written word help or hinder ones ability to play ORGs?
10a. Where on the sliding scale exactly does that switch?
11. Should someone play in a way that is not fun if it allows them to win?
12. How many people play ORGs for fun, and how many play for some other motivation
12a) What other motivations are there? how many?
I would like a single, upper medium sized post with your attempt. In fact, follow the exact same rules as Owl Post, for the irony.
I will respond once with feedback and request a second response of necessary. That will be all.
Black, Im sorry I didnt give you my wands. I didn't want to think about anyone involved at the MC that I left.
Yax, Im not thaaaat sorry though, because you were cool.
When I left this game I couldn't muster up a single opinion about any part of this game. Everything that happened up to that point had been utter nonsense, and I was therefore unable to care about anything that happened afterward.
My request of you both is to help me care. Make me care about this result going one way or another, in any way. If I am left unsatisfied I will find an equally nonsense way to decide my vote.
The following are some example questions that might help you get a read of what could work (because I genuinely don't know what, if anything, will). You do not need, nor are expected to, nor do I want an answer to these directly. They are an aid to get you into my mindset. The worst thing you could do is simply answer these questions in a list. I want something with insight from you personally, while considering the following.
1. Did Hedwig's Killer add anything of substance to this game? Why did he even play?
2. Why did some of Hedwig's Killer supposed allies never talk actual strategy with him?
3. What did Hedwig's Killer do wrong to be eliminated, or was it just random?
4. Who in this game was considered a Big Threat at any point, and does being a Big Threat actually make someone threatening?
5. Are ORGs like other multiplayer games (board, video, online or real life)
5a) If so, do the same etiquette rules apply?
5b) If not... what makes them different.
5c) Either way, is this how it should be?
6. Should I bother playing an ORG ever again, given answers to the above?
7. Do Items and Idols make games more fun, or just artificially exciting?
8. Are there just people who, no matter how many games they play, cannot win an ORG no matter what?
9. How much of an influence on all of these questions is the demographic makeup of the types of people that play ORGs?
10. Does skill in the written word help or hinder ones ability to play ORGs?
10a. Where on the sliding scale exactly does that switch?
11. Should someone play in a way that is not fun if it allows them to win?
12. How many people play ORGs for fun, and how many play for some other motivation
12a) What other motivations are there? how many?
I would like a single, upper medium sized post with your attempt. In fact, follow the exact same rules as Owl Post, for the irony.
I will respond once with feedback and request a second response of necessary. That will be all.